This week, I dived into the Halloween themed challenge to produce a zombie survival training object.
I originally kept thinking of ways to revive Shaun of the Dead’s comic zombie survival tricks, such as attacking zombies with pool cues to the soundtrack of Queen’s ‘Don’t Stop Me Now’, however I settled on rather British post-war response to a zombie attack.
Loosely set in late 1940s Britain, I imagined how zombie survival training would have been provided to the masses. As such, I produced a training object that used wireless radio and government rationed survival kits as the core elements in providing information. I even worked up the courage to provide a voice-over for the emergency broadcast!
I used various new features of Articulate Storyline 2, such as sliders and motion paths, and I enjoyed playing with the extra fancy transition options. What I truly found exciting was discovering the small changes to Storyline – for example, the color options for the slider player now has full text information instead of class IDs, making it easier to change the slider player without guess work or referring to any guides.
- Cover Slide: Imported a zombie vector face from Adobe Illustrator and used a curved motion path to move from right to left.
- Newspaper Intro: Sourced a newspaper background from a Presentation Magazine and built content in Storyline.
- Radio Slide: Imported from Adobe Illustrator a hand vector and a radio vector into Storyline. Applied a free-form motion path to the hand vector.
- Survival Tip Paper Slides: Imported a paper vector and hand vector from Adobe Illustrator into Storyline.
- Target Practice Slide: Built and imported a pendulum clock vector in Adobe Illustrator into Storyline Master Slide. Used motion paths to create a swinging effect.
- Target Practice Game & Slider: Imported a catapult vector, built states and applied slider triggers.
- Audio: Recorded audio in Audacity and imported into Storyline.